xSigma is pleased to announce that $600k of fees have successfully been distributed to the Pool 1 liquidity providers!
🚀 We are also excited about our upcoming V2 release, which will take place on both Ethereum and BSC networks. The upgrades include:
— Auction-enabled buyback & burn. Fees from the stablecoin exchange are transferred into the Auction contract and are utilized to buy SIG tokens, which are then burned.
— Rewards timelock for MasterChef staking;
— Cross-chain SIG token mint synchronization.
Our team is currently finishing the audit, so the V2 launch is close! Stay connected.
xSigma is a decentralized stablecoin exchange built by xSigma Lab, a subsidiary of a public company (Nasdaq: ZKIN). xSigma is an Ethereum-based dApp that facilitates trades between DAI/USDC/USDT stablecoins.
xSigma stablecoin pools have attracted over $400M of volume over the first four months since launch. It also has recorded more than $600M in total deposits, making the total processed volume over $1B dollars! All of these pool interactions have helped to accumulate more than half a million dollars in…
Impermanent loss (IL) is the scourge of liquidity providers. LPs who lock their tokens into pools on AMMs and DEXs earn a share of the trading fees, but these rewards can come at a high cost. …
⚡️ Dear members, this week xSigma DEX surpassed $400 million in volume for stablecoin swaps!
To give you an insight, here’s what our team is working on right now:
— ETH-BSC bridge for SIG tokens
— Upgraded pools that will enable buyback and timelock features
— Timelock for team tokens
xSigma DEX is continuing to advance at a rapid pace, with a string of new developments to report on all fronts. On the technical side, we’re still making improvements to our stablecoin AMM, while significant energy is now being expanded on marketing and community building.
We know that xSigma is…
xSigma has earnest intentions and a long-term commitment. It hasn’t sold a single SIG token yet. Do you know why?
The market for digital fiat currencies on a blockchain (aka stablecoin) is still in its infancy. Despite significant parabolic growth, stablecoins account for less than 3% of the $2.5 trillion…
✨ Welcome to the official forum for xSigma DAO: https://forum.xsigma.fi/t/welcome-to-xsigma-governance-forum/22
As we transition to full decentralization in line with our roadmap, xSigma is launching its community-based governance system for SIG token holders.
The system currently consists of two parts:
1) A forum for discussions related to xSigma improvement proposals
2) A snapshot page for verifiable blockchain voting
👉🏻 From here on, you can start a topic and gather community feedback on proposals to shape and enhance the future of xSigma DEX.
🗳 Join now and vote for the first proposal to reinstate 2x farming reward bonuses for Pool 3.
Let’s build xSigma DEX together as a strong community. ✌🏻
We’re pleased to announce that the xSigma token has received its first CEX listing. While SIG has already been tradable within the DeFi ecosystem for several weeks on Uniswap and aggregators such as 1inch, it has yet to be listed on any centralized exchange — until now.
As you all know, we are working on the new version of the system. Before we move forward, we need to set farming math in order with the whitepaper. According to the whitepaper, all newly minted tokens are separated into three categories:
— 60% goes to the LPs…
Our promotional 1.5x bonus period is now over. The event happened yesterday. However, coincidentally, it happened almost at the same time as Ethereum network upgrade resulted to OpenEthereum client malfunction.
The stats change took us a little longer to make everything work as intended.
✅ Current APY at the moment of writing is following:
Pool 1 ~ 34%
Pool 2 ~ 251%
Pool 3 ~ 38%
Why supply went up?
We have a special system mock-lp pool (similar to MasterChef v2 of Sushiswap) to cover additional rewards. These SIGs were pending anyway, and they weren’t just minted yet before this point. All these tokens are minted according to a predefined formula.
Again sorry for the delay, the dev team is working in different time zones, and it took one business dayto coordinate.